Forum migration mostly complete. Please see this post for more info and post any issues.
warzone2100: WarZone 2100 (3D real-time strategy game)warzone2100: warzone2100: Warzone 2100 was an innovative 3D real-time strategy game back in warzone2100: 1999. The game's source code was liberated on December 6th, 2004, warzone2100: under a GPL license and the Warzone 2100 ReDev project was formed to warzone2100: take care of its future. Our goal is to make warzone run on all warzone2100: possible platforms.warzone2100: warzone2100: Warzone Resurrection Projectwarzone2100: GNU GENERAL PUBLIC LICENSE, Version 2, June 1991warzone2100:
physfs: PhysicsFS (abstract file access gaming library)physfs: physfs: PhysicsFS is a library to provide abstract access to various archives.physfs: It is intended for use in video games, and the design was somewhat physfs: inspired by Quake 3's file subsystem. The programmer defines a physfs: "write directory" on the physical filesystem. No file writing through physfs: the PhysicsFS API can leave that write directory, for security.physfs: physfs: http://icculus.org/physfs/physfs: Copyright (c) 2003 Ryan C. Gordon and others.physfs: see /usr/doc/physfs-1.1.1/LICENSE.txt
physfs: Depends: libpng-1.2.16 >= i486
After playing abit,i get the feeling this version is a bit cut. Music is missing, some of the pictures too...
NOTE to M0E-lnx: let's add cmake processing to vpackager...
Wasn't just makeslapt, checkinstall did it too. The installed libpng package name seems to be somewhat "iffy": libpng-1.2.16-i486-1_slack11.0